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vs. Crab People

Strategy added by Lazey

70

Average rating:

4.8

Ratings:

56

Incl. steps:

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change(#2) [ !self(#2).played & self(#1).dead ]
change(#3) [ self(#2).played ]
ability(Dodge:312) [ self.aura(Whirlpool:512).duration=1 ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Hawk Eye:521) [ enemy.round<3 & !self.aura(Hawk Eye:520).exists & !enemy(#3).active ]
ability(Alpha Strike:504) [ enemy(#3).hp>600 ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(Flock:581)
standby
Crab People 139489
Special or not:0Special or not:121114168143181431

Skills: 2 1 1
Breed: Any

Teroclaw Hatchling
This pet can have the following breeds:

Breed Health Speed Power
HP 1546 260 289


2 ZL 6 0

Any Level 6+ Pet

>400

Special or not:0Special or not:121115328644786447

Skills: 2 1 1
Breed: Any

Ikky
This pet can have the following breeds:

Breed Health Speed Power
PS 1319 273 322


Captain Hermes:4871:21171C8:ZL:11181FS:P:290::9::::

Elemental level pets need more HP.

Turn 1
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Turn 2+
Prio 1: Dodge when Whirlpool is on your pet and has 1 round left.
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Prio 2: Alpha Strike until Shelly dies.
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Sheldon comes in
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Turn 1+
Prio 1: Dodge when Whirlpool is on your pet and has 1 round left.
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Prio 2: Dodge when Dive is active on Sheldon.
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Prio 3: Hawk Eye (only once in Sheldons first 2 rounds)
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Prio 4: Alpha Strike to kill Sheldon
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Shelby comes in
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Turn 1+
Alpha Strike without killing Shelby! Pass turns when enemy has 600HP or less to kill your Teroclaw Hatchling
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Bring in your Level Pet
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Swap to your Ikky
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Turn 1
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly
Turn 2
Teroclaw Hatchling
Alpha Strike
Dodge
Hawk Eye
Any Level 6+ Pet
Ikky
Quills
Black Claw
Flock
Pass
Bring in your Teroclaw Hatchling
Bring in your Ikky
Bring in your Level Pet
Swap to your Teroclaw Hatchling
Swap to your Ikky
Swap to your Level Pet
Shelly comes in
Sheldon comes in
Shelby comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Teroclaw Hatchling
Level Pet
Ikky
Alpha Strike
Dodge
Hawk Eye
Quills
Black Claw
Flock
Shelby
Sheldon
Shelly

What a pile of crab!



10 Alternatives

12 Comments (EN)

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Oakwarden

wrote on 05/29/2019

Tweaked tdScript to elimate unneccessary steps or booleans.
Works just as well and doesn't result in Tero dying or needlessly passing rounds.
The most damage your lvl pet should take is 240 damage from Tidal Wave barring any weaknesses or crits so you can adjust your lvl cap based on that info.

Keep in mind my Tero is H/P and my Ikky is P/S. YMMV

if [ !enemy(#3).active & !self(#1).dead ]
ability(Dodge:312) [ self.aura(Whirlpool:512).duration=1 ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Hawk Eye:521) [ !self.aura(Hawk Eye:520).exists ]
ability(Alpha Strike:504)
endif
change(#2) [ !self(#2).played ]
change(#3) [ self(#2).played ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists ]
ability(Flock:581)
standby
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Foxwick wrote on 01/06/2019

Solo'ed this with just my Amber Moth H/S. Moth Dust on cooldown, Cocoon to avoid Whirlpool or Dive, Alpha Strike otherwise.
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6

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Scyre

wrote on 01/06/2019

I changed the TD Script to do a few things differently. If enemy #3 is less than 600 hp and TCH is still alive, swap to the level pet then to Ikky. If Ikky is out and hp is less than 600 then just do flock (two rounds will kill it). Also, on enemy #2 don't do hawk eye unless they are underwater. Seems to work better this way.

change(#2) [ !self(#2).played & self(#1).dead ]
change(#2) [ !self(#2).played & self(#1).active & enemy(#3).hp<600 ]
change(#3) [ self(#2).played ]
ability(Dodge:312) [ self.aura(Whirlpool:512).duration=1 ]
ability(Dodge:312) [ enemy.aura(Underwater:830).exists ]
ability(Hawk Eye:521) [enemy.aura(Underwater:830).exists & enemy.round<3 & !self.aura(Hawk Eye:520).exists & !enemy(#3).active ]
ability(Alpha Strike:504) [ enemy(#3).hp>600 ]
ability(Black Claw:919) [ !enemy.aura(Black Claw:918).exists & enemy(#3).hp>600 ]
ability(Flock:581)
standby
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Dougula#1873

wrote on 11/14/2018

What's the purpose of keeping the Teroclaw in if Shelpy gets below 600 HP? If you're swapping in your level pet anyway wouldn't the net result be the same if ya just swapped once below the 600 HP threshold?
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JestersTear

wrote on 01/06/2019

There's no purpose to a level pet in this. It's a low xp fight, anything that can survive it won't get jack for xp anyway
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Dougula#1873

wrote on 04/16/2019

It was nerfed I believe just like most (all) of the other BFA Pet battles in patch 8.1* but being that this is listed as a leveling strat (pointless or not) it's still a valid question.
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Niv

wrote on 08/27/2018

I swapped Ikky for Darkmoon Zep with explode.
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1

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Kerigann wrote on 08/23/2018

Crab people, Crab people, Crab people, Crab people, tastes like crab, talk like people. Crab people, Crab people, Crab people.
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Ravynsur

wrote on 08/23/2018

If you didn't want to or need to lvl a pet, taro can clear it on its own.
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Zafferg

wrote on 08/19/2018

Works perfect for me 1st try. Great to see strats with pets I already have finally :D
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LMT wrote on 08/18/2018

Whoa, that worked so well it almost seems like it needs a nerf. XD
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DragonAfterDark

wrote on 08/17/2018

I solo'd this fight with Enchanted Pen (1,1,1). It pretty much follows the strat above, but it was nice because the Pen takes weak damage from aquatic abilities.
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Zarria wrote on 08/23/2018

This should be MAIN strategy. Fast and easy.
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DragonAfterDark

wrote on 08/23/2018

I posted it in the tabs yesterday *thumbs up* and thank you!
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Jessail

wrote on 08/17/2018

The script is not working. The Teroclaw killed the first two enemies, got to a certain point on the third, and then just sat there (passing), while wave after wave was sent out killing leveling pet, etc (3 waves until i got enough, and manually killed it).

I see from the script description that he is supposed to just sit there until killed. That would probably require at least a level 10+ leveling pet (mine was level 7), it would easily have taken another wave or two to kill the Teroclaw.
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monkaS wrote on 08/25/2018

same here, passing on last guy
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-1

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Lankey wrote on 08/15/2018

This did not work with a lvl 1 pet as Shelby has Tidal Wave, killing it .
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Telepatra

wrote on 08/15/2018

Health needs to be over 290, as seen in the middle box under the leveling icon :) (as well as not being elemental, that'd need, what, >400?)
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(OP) Lazey

wrote on 08/16/2018

Thanks, changed level to 3+ too. Not sure what is going into the Rematch Strings the page creates. For weak pets (elementals here vs. aquatic damage) you can always use a factor 1.5 for HP (50% more damage)
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RameyMJ

wrote on 11/13/2018

The way I read this, you need 400+ HP for normal pets. More (about 600+) if your leveling pet is a Elemental. I just found out you can add these parameters in Rematch. Go to Tamer tab, right click tamer, select leveling preferences. 400 in min health, and Aquatic as expected damage (this gives Elemis +50% hp req, or 600 hp). GL
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Remte

wrote on 11/13/2018

When you add a health requirement to Rematch, the minimum level requirement is redundant, so a strategy creator can choose to skip it… of course, what is displayed on the page might look counter‑intuitive that way!