Turn 1 Curse of Doom, Turn 2 Shadow Slash, Turn 3 Haunt.....Ikky comes in and follow the rest of the script. This works every time and the strat should be updated to reflect the addition of Shadow Slash on Turn2 :) Otherwise the strat is good.
Managed it with a few alterations. Took Unholy Ascension instead of Haunt, then added a Shadow Slash between CoD and UA (as previously mentioned). Used Zandalari Kneebiter as third pet and finished the fight with Hunting Party.
I did not have Ikky so I used Hollo's recommendation with a variation:
Unborn - Curse of Doom, Slash, then Haunt
Zandalari Anklerender - Black Claw, Hunting Party - Zandy dies
Gilnean Raven - Alpha Strike for the win
Hope this helps...
I wanted my Direbeak out so I could work on "Direbeak Team Up" and I wanted flying pets. My direbeak went out first, and I used ironskin. I swapped for my Gilnean Raven and used darkflame then nevermore. After the raven died I brought in Ikky, used black claw and flock and Ruinhoof died on my first try.
Agreed that this strat is at best risky. Hoof will hit Ikky for 494-696. Chew will hit Ikky for 691. That adds up to 1135-1387 damage. Ikky has 1319HP, so may well die before starting Flock.
I haven't done the arithmetic, but I think that Hollo's recommendation to cast a Shadow Slash before Haunt is more accurate. Since the Valk Haunt happens before the Chew damage in that case, it should be safe.