Average rating: |
5 |
Ratings: |
2 |
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1 |
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Any Level 1+ Pet
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Strategy by Rendigar published on Warcraft Pets.
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Level 1+ Script Staff Pick |
2 | 4.6 ![]() |
100 ![]() |
125
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2:05
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18 | ![]() |
2 |
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Any Level 15+ Pet
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Script thanks to Lumaris
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Level 15+ Script |
2 | 5.0 ![]() |
15 ![]() |
75
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1:15
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10-11 | ![]() |
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3 |
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Any Level 1+ Pet
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Stole this off WoWHead
By spacemanspiff777 (3,935 – 6·35) on 2019/07/19 (Patch 8.2.0) https://www.wowhead.com/npc=66733/moruk#comments |
Breed Level 1+ Script |
2 | 5.0 ![]() |
8 ![]() |
105
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1:45
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14 | ![]() |
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4 |
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Any Level 1+ Pet
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12 round total, can be 11 with a crit at the right time.
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Breed Level 1+ Script |
2 | 5.0 ![]() |
11 ![]() |
95
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1:35
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12 | ![]() |
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5 |
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Any Level 15+ Pet
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This strategy has a rather high chance to fail (~30%). Use at your own risk :-)
Script thanks to Wildcard |
RNG Level 15+ Script |
2 | 4.3 ![]() |
12 ![]() |
170
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2:50
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18+ | ![]() |
6 |
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Any Level 1+ Pet
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Copied this strategy from WoWHead because I had the Pets. Credit goes to User KisoMinamoto!
Works like a charm, wrote a script for it myself. |
Script |
2 | 4.1 ![]() |
11 ![]() |
155
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2:35
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23+ | ![]() |
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7 |
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Any Level 1+ Pet
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Variation of Mel's strategy from Wowhead.com - this one takes very long but usually works fine.
Script thanks to Whakko |
Level 1+ Script |
2 | 5.0 ![]() |
3 ![]() |
250
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4:10
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32+ | ![]() |
8 |
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Any Level 5+ Pet
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Great strategy from Lyricsa on wowhead, with some slight modifications. Works very reliable and with fewer turns than most other alternatives.
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Level 5+ Script |
2 | 5.0 ![]() |
0 ![]() |
112
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1:52
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16+ | ![]() |
9 |
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Any Level 1+ Pet
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Any Pet
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Super easy and reliable strategy, but it takes VERY long ;-)
Script thanks to F1NCH |
Shop Level 1+ Script |
2 | 5.0 ![]() |
0 ![]() |
212
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3:32
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28+ | ![]() |
10 |
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Any Level 1+ Pet
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You can probably use another flying pet for finishing the fight
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Breed RNG TCG Level 1+ Script |
2 | 5.0 ![]() |
1 ![]() |
90
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1:30
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12 | ![]() |
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11 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
4 ![]() |
110
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1:50
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16+ | ![]() |
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12 |
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Any Level 1+ Pet
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Strategy by @uudog from NGA.
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Level 1+ Script |
2 | 5.0 ![]() |
4 ![]() |
98
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1:38
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13 | ![]() |
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13 |
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Any Level 1+ Pet
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RNG Level 1+ |
2 | 3.5 ![]() |
1 ![]() |
117
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1:57
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15+ | ![]() |
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14 |
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Any Level 1+ Pet
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Modified from the Lyricsa strat substituting Yu'la, Broodling of Yu'lon for Nether Faerie Dragon. The previous NFD strat has ceased working with any regularity.
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RNG Level 1+ |
2 | 0.0 ![]() |
0 ![]() |
151
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2:31
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19+ | ![]() |
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15 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 0.0 ![]() |
0 ![]() |
100
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1:40
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15 | ![]() |
Incl. steps:
Any Level 1+ Pet
Any Pet
Substitutes:
1 / 2
Super easy and reliable strategy, but it takes VERY long ;-)
Script thanks to F1NCH
Before | After | Experience Gain | |
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1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
That caterpillar surely is artistic!
1
Thordros#1784
wrote on 2018-01-18 18:32:59
TD Script for those strategy alterations:
ability(Sunlight) [round>=3]
ability(Photosynthesis) [!self.aura(Photosynthesis).exists]
change(#2) [!self(#2).played & enemy.round>=2 & enemy.ability(Burrow).usable]
change(#3) [!self(#3).played & enemy.round>=2 & enemy.ability(Burrow).usable]
change(#1)
ability(Ironbark)
standby
2
F1NCH#2182
wrote on 2020-03-14 09:27:25
use(404) [round>=3]
use(268) [!self.aura(267).exists]
change(#2) [!self(#2).played & enemy.round>=2 & enemy.ability(159).usable]
change(#3) [!self(#3).played & enemy.round>=2 & enemy.ability(159).usable]
change(#1)
use(962)
standby
1
Matty#11714
wrote on 2018-09-06 05:29:00
1
Chanir#2548
wrote on 2022-11-04 14:10:17
0
Kpecm wrote on 2017-04-14 12:02:38
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