Strategy added by Shenk
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Adapted the strategy to the Shadowlands changes.
Note that I excluded the P/P breed from the raptor. In theory every breed can still work but there is a fair chance that the P/P will kill Ruddy too soon and the strategy won't work as described anymore. You can still do it, but you'd have to adapt yourself. |
Breed Script Staff Pick |
2 | 4.9 ![]() |
N/A | 107 ![]() |
156
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2:36
|
23-24 | ||
Script |
2 | 4.9 ![]() |
N/A | 42 ![]() |
160
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2:40
|
21-24 | |||
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Long, but all pets survive, and no RNG that I can see.
I would highly recommend using the script. 2/8/20 -- I've updated the steps & script to ensure that Wanderer will be in for Apoc. Thank you for your feedback :) |
Breed Tricky Script |
2 | 4.6 ![]() |
N/A | 49 ![]() |
300
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5:00
|
48 | ||
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9.0 Update: Still works just as well.
I wrote the TD script first, and I recommend using that if you're able to. I've done my best to translate the TD script into step by instructions that are readable. The basic idea is to use the Nexus Whelpling's Arcane Winds to prevent your pets from being stunned, and its Sear Magic ability to trigger the Magma Trap. This will damage the Nexus Whelpling, but your Nexus Whelpling can take the damage without issue. The Bile Larva will deal with Ruddy, and the Periwinkly Calf will take care of Wanderer. Frill will be last and will be cleaned up by the Periwinkle Calf and, if needed, the Nexus Whelpling as well. |
RNG Script |
2 | 4.5 ![]() |
N/A | 14 ![]() |
190
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3:10
|
28-33 | ||
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Fight time:
1:45-2:00 on 16-17 rounds the majority of the time (Strategy A) 2:00-2:15 on 18-20 rounds when stunned on Round 1 (Strategy B) Given the fight, this is actually a pretty fast strategy (16-20 rounds compared to the popular Tricorne+Apocalypse strategy that averages around 20-26 rounds). Although the strategy wall of text below makes it look like a long and daunting fight at first glance, do note that you will only be applying one-half of it to the fight. You can also just use the TD Script for simplicity. Pet Breed Notes: Pet #1 - I have tested PP Nexus Whelpling and PS Stormborne Whelpling breeds. I'm assuming any breed with power > 304 would work fine. If given the choice though, go with the PP Nexus Whelpling with 341 power. Pet #3 - I have done limited testing with different Zandalari breeds, but they all seem to work well so far. If given the choice, go with the PS breed (305 power / 305 speed). |
RNG Script |
2 | 4.1 ![]() |
N/A | 60 ![]() |
123
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2:03
|
16-17 | ||
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Super Cheese! 100% win... looong fight. it will consume over 100 rounds to complete.
Credit to Xchino @ Wowhead "Just spam sunlight on CD, keep up photosynthesis and keep swapping between your two Sunlight pets, making sure to refresh your HoT before swapping so your pets heal on the backline. You will easily outheal Ruddy while Sunfire whittles away the enemies backline pets. Once they are dead, swap to your apocalypse pet, cast it and swap back to your healing pets and just continue tanking. Remember to swap back to your roach for Apocalypse if you don't want to sacrifice a pet to this encounter." |
Shop Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
600
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10:00
|
77-85 | ||
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Time: ~ 2:30
Tested 10/15/2020 |
Breed Script |
2 | 5.0 ![]() |
N/A | 8 ![]() |
150
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2:30
|
23-24 | ||
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Time: 2:40 (~20-24 rounds)
Tested 01/15/2021 |
Script |
2 | 5.0 ![]() |
N/A | 7 ![]() |
160
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2:40
|
20-25 | ||
RNG Script |
2 | 4.1 ![]() |
N/A | 23 ![]() |
175
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2:55
|
24-25 | |||
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best breeds: SB > PS >> PS
Time: 2:30 Pet battle video Tested 26 April 2021 |
Breed Script |
2 | 4.7 ![]() |
N/A | 12 ![]() |
150
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2:30
|
21-23 | ||
Script |
2 | 4.6 ![]() |
N/A | 10 ![]() |
195
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3:15
|
29+ | |||
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I tried one of the strategies here, and failed miserably due to a miss. I found this gem of a strategy on wowhead, posted by a member named Buuloki. It worked flawlessly, and leaves little room for RNG. It is also very simple by comparison. I hope it works as well for you as it did for me!
Don't bother counting turns. Prioritize Apocalypse's timer and Sticky Goo as specified. Long? Yes. 1-shot? Yes. (Thanks to ZeroOrDie453#1916 for the TD Script!) |
RNG Script |
2 | 4.6 ![]() |
N/A | 9 ![]() |
290
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4:50
|
40-42 | ||
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Any Pet
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This strategy is more boring than your typical office meeting, but it works and saves pets, as none of your pets will come close to dying.
WARNING THIS IS STUPIDLY LONG (135 TURNS) YOU HAVE BEEN WARNED THANKS Truthfulness for TD Script |
Script |
2 | 4.1 ![]() |
N/A | 6 ![]() |
900
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15:00
|
100+ | |
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The fight is very very long (75+ turns), but there is no RNG (always wins)
Using script is recommended as it's all priority based. How does it work: The enemy Imp (Frill) is almost harmless to critters. The idea is to keep him as enemy front pet (he uses Fade and next turn you stun the pet you don't want to see and Frill comes back) and to kill enemy backline pets with Pheromones. A fawn provides needed healing. Any fawn type and breed works, but the more power it has, the better it works (best is P/P Gleamhoof Fawn) - more power = more healing = less turns wasted on healing. The strategy works with 1 lovebird, but the script won't work in this case. Pheromones' going to have lower uptime and the bird'll need more healing. The fight is going to last even longer. With 1 lovebird I'd use additional fawn for faster healing. |
Tricky Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
570
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9:30
|
70+ | ||
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Another work in progress:
#1 pet either: * Needs to be high health or * Above 302 speed; Poison Spit isn't required but ensures 19 rounds. |
Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
140
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2:20
|
20-22 | ||
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Recommend health breeds.
Work in progress. Use at your own risk :p Full critter squad |
Script |
2 | 4.0 ![]() |
N/A | 3 ![]() |
140
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2:20
|
19+ | ||
RNG Script |
2 | 2.6 ![]() |
N/A | 18 ![]() |
190
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3:10
|
27-28 | |||
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This strategy was posted by Means in a comment to another strategy.
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RNG Script |
2 | 2.3 ![]() |
N/A | 4 ![]() |
205
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3:25
|
32-34 | ||
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This is a Beast AoE team built to take advantage of the humanoid's low damage and decimate the backline.
The Flying pet may be anything capable of stunning or sleeping the imp to deny it an action. The goal is get the anubisath swapped in so that the Pyreclaw can hit the backline while Zao keeps it healed. |
Script |
2 | 2.3 ![]() |
N/A | 3 ![]() |
295
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4:55
|
46+ | ||
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Usually wins around round 41. Only fails if Foulfeather gets crit and top-ended by Crush.
Both breeds of Unborn Val'kyr work, but H/H basically can't fail to crits while B/B sometimes can. I highly recommend just using the script. The steps might be a little hard to follow, so I'll explain in more detail here: Frill It's important to note that the Super Sticky Goo debuff must have 2 turns left to stop Fade from swapping. If it only has 1 turn left, Frill will swap out anyways. His Fade casts aren't 100% consistent, so whenever its CD is 1 round or less, you can only cast Super Sticky Goo or you risk getting juked and Frill swapping out. Ruddy You continue to tank with Zoom until the Magma Trap is gone and Clobber has 5 turns of CD left (so you have time to combo with your Unborn Val'kyr and Foulfeather). Sometimes you'll only have to keep Zoom in for the first round and other times you'll have to tank a full Clobber cycle. |
Breed RNG Tricky Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
225
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3:45
|
36+ | ||
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51 rounds safe
|
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
300
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5:00
|
47-50 |
Incl. steps:
Substitutes:
1 / 2
Adapted the strategy to the Shadowlands changes.
Note that I excluded the P/P breed from the raptor. In theory every breed can still work but there is a fair chance that the P/P will kill Ruddy too soon and the strategy won't work as described anymore. You can still do it, but you'd have to adapt yourself.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 10 | 3589 |
2 | ➜ | 11 | 3812 |
3 | ➜ | 11 | 4010 |
4 | ➜ | 11 | 4183 |
5 | ➜ | 12 | 4331 |
6 | ➜ | 12 | 4455 |
7 | ➜ | 13 | 4554 |
8 | ➜ | 13 | 4628 |
9 | ➜ | 14 | 4678 |
10 | ➜ | 14 | 4703 |
11 | ➜ | 15 | 4703 |
12 | ➜ | 16 | 4678 |
13 | ➜ | 17 | 4628 |
14 | ➜ | 17 | 4554 |
15 | ➜ | 18 | 4455 |
16 | ➜ | 19 | 4331 |
17 | ➜ | 19 | 4183 |
18 | ➜ | 20 | 4010 |
19 | ➜ | 21 | 3812 |
20 | ➜ | 22 | 3589 |
21 | ➜ | 22 | 3341 |
22 | ➜ | 23 | 3069 |
23 | ➜ | 24 | 2772 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
He might win by style alone!
1
Brohan
wrote on 2023-12-23 14:05:08
2
Nevarii#2969
wrote on 2023-10-07 12:18:59
2
Tinker wrote on 2021-03-12 10:34:07
1A far easier and faster strategy is:
Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razortooth 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razortooth comes in, use Rip, then Blood in the Water. Wanderer dies.
0
Allurè wrote on 2021-04-01 11:28:42
1
littleboots
wrote on 2023-06-01 16:43:31
1
Leinia
wrote on 2022-06-10 16:04:37
2
Honeywhiss
wrote on 2021-02-13 22:52:42
0
Zippey wrote on 2021-01-21 12:53:48
1
(OP) Shenk
wrote on 2021-02-10 11:45:47
0
Alran wrote on 2020-12-22 06:47:33
The strategy by Means in this thread works fine though.
"Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razonscale 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razorscale comes in, use Rip, then Blood in the Water. Wanderer dies. " (edited)
1
(OP) Shenk
wrote on 2021-01-22 11:28:05
2
Grindlebell
wrote on 2020-12-13 21:14:59
2
Alauraa#2331
wrote on 2020-11-06 19:46:33
1
Belle
wrote on 2020-11-22 13:59:25
1
Alauraa#2331
wrote on 2020-11-26 13:44:36
1
Belle
wrote on 2020-11-22 13:54:22
2
Means wrote on 2020-05-11 22:23:39
Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razonscale 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razorscale comes in, use Rip, then Blood in the Water. Wanderer dies.
1
Casus wrote on 2020-05-15 10:41:30
-5
Nooster wrote on 2020-05-31 13:59:31
0
Casus wrote on 2020-06-02 06:38:51
1
MisterF wrote on 2020-06-19 20:42:02
0
miassisdragn wrote on 2020-06-28 11:20:43
1
Obi-Wahn
wrote on 2020-10-14 10:28:42
0
Jei wrote on 2020-11-12 04:13:17
1
Sanayrin
wrote on 2020-10-28 01:17:06
1
Merchron wrote on 2020-09-16 23:05:22
1
(OP) Shenk
wrote on 2020-09-17 02:38:48
0
Debbie wrote on 2020-08-04 17:31:43
3
NittanyGen#1414
wrote on 2020-05-20 21:59:31
2
t_c_r
wrote on 2020-06-18 17:18:22
1
Ajuoga
wrote on 2020-03-12 17:24:27
3
(OP) Shenk
wrote on 2020-03-12 19:01:52
4
Ajuoga
wrote on 2020-03-13 04:41:37
0
Starryice
wrote on 2020-05-26 07:10:29
1
Sanctumm
wrote on 2020-01-27 17:17:05
Used
Lava Beetle H/P
Zandalari Kneebiter P/B
Snowsoft Nibbler S/S
Followed the guide and won :-) thank you
By any chance you can make some scripts for another pet than Tricone? :)
Lord Woofington
Mustyfur Snooter
Rustyroot Snoofer
Duskytooth Snoofer
Snowsoft Nibbler
:-) They all got "Sniff Out" And pretty easy to get (edited)
1
Shaka141#1821
wrote on 2020-03-18 23:00:42
--
if [enemy(#1).active]
ability(Apocalypse:519) [round=1]
change(#3)
use(Bark:1108) [!enemy.ability(#3).usable]
ability(Sniff Out:1895)
change(#2)
ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
ability(Cauterize:173) [self.hpp<=80]
ability(#1)
endif
if [enemy(#2).active]
standby [enemy.round=1]
change(#2)
ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
ability(Hunting Party:921)
ability(Bloodfang:917)
change(#3) [self(#2).dead & !enemy.dead]
ability(Scratch:119)
endif
standby [self(#3).active & enemy(#3).active]
change(#1) [enemy(#3).active]
ability(Cauterize:173) [self.hpp<=80]
ability(#1)
standby [self.aura(Stunned:927).exists]
0
Geki wrote on 2020-03-16 18:11:35
1
(OP) Shenk
wrote on 2020-03-17 04:57:25
2
Kessyra
wrote on 2020-02-10 20:10:35
0
Rilla
wrote on 2020-03-15 09:29:12
3
Alayea
wrote on 2020-01-16 17:00:04
2
nomisuke
wrote on 2020-02-23 01:54:03
1
Alayea
wrote on 2020-02-24 12:41:35
1
fr0z3night
wrote on 2020-01-21 04:59:53
2
(OP) Shenk
wrote on 2020-01-21 06:58:21
1
Gráinne
wrote on 2020-01-24 20:36:55
I had my Kneebiter stunned after Apocalypse, when I did the optional step of bringing the Kneebiter in for Black Claw/Hunting Party if alive. It didn't matter to the success of the strat, which finished perfectly, but perhaps it affected the script, which I didn't use.
1
(OP) Shenk
wrote on 2020-01-25 04:21:17
1
Macgam
wrote on 2020-02-02 19:57:46
1
Greeneggs
wrote on 2020-02-01 17:48:18
Fire Beetle H/P 1/2/2
Zandalari Anklerender P/P 2/1/2
Mustyfur Snooter H/B 1/2/x
And was able to take him down. Thanks!
1
Dubsterina wrote on 2020-01-16 08:37:22
1
Rilla
wrote on 2020-01-26 15:35:53
1
Evilnea
wrote on 2020-01-26 16:34:30
2
(OP) Shenk
wrote on 2020-01-26 16:58:20
tricorne is just there because it is twice effective against magma trap being a critter with the object removal. so if you don't have tricorne just use anything else that can do that (like the snooters from mechagon) (edited)
1
Gráinne
wrote on 2020-01-24 20:38:48
1
Destinee
wrote on 2020-01-20 09:09:09
0
Iuris wrote on 2020-01-19 21:29:44
0
lilianne@nagran wrote on 2020-01-18 01:10:51
1
Yakumile
wrote on 2020-01-17 22:02:14
0
Lomack wrote on 2020-01-16 02:07:37
2
Lilyoptra
wrote on 2020-01-16 00:47:05
1
Lobombre wrote on 2020-01-15 23:31:29
1
Ghoblin wrote on 2020-01-15 19:18:58
2
Caolynn#1359
wrote on 2020-01-15 14:24:29
2
Gráinne
wrote on 2019-11-20 11:30:10
1
(OP) Shenk
wrote on 2019-11-22 15:09:11
1
ynag0511
wrote on 2021-02-09 21:46:00
다만 스크립트가 작동하는지는 잘 모르겠고 찍찍이 부분만 직접 컨트롤 해주면 됨
핵심은 종말을 방랑자에 맞추는 것
그러기 위해선
러디가 죽고 프릴이 나오면 3턴에 냄새맡기를 써서 방랑자로 강제 스왑시켜야함
이후에는 스크립트에 맡겨도됨
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