^
vs. Snakes on a Terrace

Strategy added by Bookey

14

Average rating:

5

Ratings:

11

Incl. steps:

Click the button to copy the script into your clipboard:

standby [round=1]
ability(#1) [!enemy(#3).dead]
ability(#3)
Snakes on a Terrace 141945
1 ZR1 11

Any Level 25+ Humanoid

Skills: Any
Breed: Any

>1465

Special or not:0Special or not:2201188510618118850

Skills: 2 * 1
Breed: Any

Sunborne Val'kyr
This pet can have the following breeds:

Breed Health Power Speed
HB 1465 273 289


1 ZR1 11

Any Level 25+ Humanoid

Skills: Any
Breed: Any

>1465

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1

The other strategies used one off pets I don't have, so I wanted to offer a strategy that uses a single pet that is somewhat easily obtainable. It requires Revered with the Valajar from Legion.

Strategy is similar to the scorpion from the main strategies relying on Omnislash to deal backrow damage to decimate the enemy team.

Low XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13160
23169
34178
44186
55193
66198
77202
88206
99208
1010209
1111209
1212208
1313206
1414202
1515198
1616193
1717186
1818178
1919169
2020160
2121149
2222136
2323123
2424109

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
12559
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2019-03-02 21:33:35
The strategy was last updated on this date.
2019-03-02 21:33:35
The strategy was created on this date.
Tamer Details
26.58 54.92 (TomTom)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1
Pass - Val'kyr comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 25+ Humanoid
Sunborne Val'kyr
Omnislash
Holy Charge
Any Level 25+ Humanoid
Pass
Bring in your Sunborne Val'kyr
Bring in your Humanoid pet
Bring in your Humanoid pet
Swap to your Sunborne Val'kyr
Swap to your Humanoid pet
Swap to your Humanoid pet
Clubber comes in
Squirt comes in
Squeezer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Humanoid
Sunborne Val'kyr
Any Humanoid
Omnislash
Holy Charge
Squeezer
Squirt
Clubber
Priority 1
Omnislash until both backrow pets on enemy team are dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 25+ Humanoid
Sunborne Val'kyr
Omnislash
Holy Charge
Any Level 25+ Humanoid
Pass
Bring in your Sunborne Val'kyr
Bring in your Humanoid pet
Bring in your Humanoid pet
Swap to your Sunborne Val'kyr
Swap to your Humanoid pet
Swap to your Humanoid pet
Clubber comes in
Squirt comes in
Squeezer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Humanoid
Sunborne Val'kyr
Any Humanoid
Omnislash
Holy Charge
Squeezer
Squirt
Clubber
Priority 2
Holy Charge

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Any Level 25+ Humanoid
Sunborne Val'kyr
Omnislash
Holy Charge
Any Level 25+ Humanoid
Pass
Bring in your Sunborne Val'kyr
Bring in your Humanoid pet
Bring in your Humanoid pet
Swap to your Sunborne Val'kyr
Swap to your Humanoid pet
Swap to your Humanoid pet
Clubber comes in
Squirt comes in
Squeezer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Any Humanoid
Sunborne Val'kyr
Any Humanoid
Omnislash
Holy Charge
Squeezer
Squirt
Clubber

*hisses back*



7 Alternatives

4 Comments (EN)

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2

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NabuArat

wrote on 2021-05-30 17:14:14

Great strat, just note you will need damage from one of the other pets.
I also tried making a script with a bit more conditions for HP and stuff.

standby [round=1]
change(#1) [enemy(#1).active & enemy(#1).ability(#2).usable]
change(#2)
ability(#3) [self(#2).active & enemy.aura(Underwater:830).exists]
ability(#1) [!enemy(#3).dead]
ability(#3) [self(#2).active]
change(next)
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1

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RockwellH

wrote on 2021-07-16 21:40:10

worked great ty very much
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1

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Esmay

wrote on 2021-01-13 17:59:58

Still works well in Shadowlands
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1

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Beth82014

wrote on 2020-08-28 15:40:31

Very effective!
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2

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Boraxius#1256

wrote on 2019-03-19 01:45:06

Perfect!