Strategy added by Jadeon#1206
60
60
Average rating: |
4.5 |
Ratings: |
43 |
Your vote: |
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1 |
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Any Level 1+ Pet
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Breed Level 1+ Script |
2 | 4.5 ![]() |
60 ![]() |
114
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1:54
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13 | ![]() |
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2 |
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Keep your face always toward the sunshine and shadows will fall behind you.
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Breed Script |
2 | 5.0 ![]() |
6 ![]() |
131
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2:11
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19+ | ![]() |
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3 |
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10 rounds.
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Script |
2 | 5.0 ![]() |
8 ![]() |
108
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1:48
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10 | ![]() |
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4 |
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Any Pet
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My 1st Skitterling always managed to make it to enemy pet #3 to apply Black Claw, so anything with Swarm or Stampede would likely be fine in slot #2.
Similar to MissPet's strategy here: https://www.wow-petguide.com/?Strategy=6350 |
Script |
2 | 4.8 ![]() |
9 ![]() |
130
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2:10
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14-15 | ![]() |
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5 |
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Any Pet
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A toad with >260 speed is recommended.
Last updated 05-05-2020: removed leveling pet |
RNG Script |
2 | 5.0 ![]() |
1 ![]() |
113
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1:53
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12 | ![]() |
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6 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
1 ![]() |
145
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2:25
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16 | ![]() |
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7 |
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Any Pet
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Script |
2 | 4.8 ![]() |
3 ![]() |
86
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1:26
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11-12 | ![]() |
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8 | 2 | 4.5 ![]() |
1 ![]() |
225
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3:45
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25+ | ![]() |
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9 |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 4.4 ![]() |
3 ![]() |
164
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2:44
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17-19 | ![]() |
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10 |
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Time: ~ 1min 35 - 50 sec
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Breed Script |
2 | 3.4 ![]() |
5 ![]() |
103
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1:43
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11 | ![]() |
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11 |
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11~12
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Script |
2 | 3.0 ![]() |
3 ![]() |
114
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1:54
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11-12 | ![]() |
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12 |
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Any Level 1+ Pet
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RNG Level 1+ Script |
2 | 3.0 ![]() |
2 ![]() |
140
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2:20
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14+ | ![]() |
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13 |
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Any Level 6+ Pet
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Variation of Jadeon#1206 for the ones without toads
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RNG Level 6+ Script |
2 | 2.5 ![]() |
2 ![]() |
128
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2:08
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14 | ![]() |
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14 |
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Script thanks to Shenk
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Breed Script |
2 | 0.0 ![]() |
0 ![]() |
115
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1:55
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16 | ![]() |
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15 |
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Any Level 1+ Pet
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Burly:4A57:11181BB:ZL:121A1MC:
Burly Jr. will use Corpse Explosion when he has 600HP or less. If you are faster and kill him (trigger Damned) when he is using that, he will do a 2nd one in his Undead extra turn. |
RNG Level 1+ Tricky Script |
2 | 0.0 ![]() |
0 ![]() |
130
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2:10
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15 | ![]() |
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16 |
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Any pet with Chomp/Acidic Goo/Burrow will do. These enemy pets don't seem to follow a set order on when they do their abilities, making the fight a little too RNG for this strat to reliably throw in a level pet.
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Script |
2 | 0.0 ![]() |
0 ![]() |
120
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2:00
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17 | ![]() |
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17 |
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Any Level 1+ Pet
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With this strat, you guaranty the survive of your level. With the first strat, the level, sometimes, die, because the Swamp Croaker don't kill Mastoc Jr quickly and because it is an undead, its have one turn more and kill your level pet if it is minus level 7
Good game for all. |
Breed Level 1+ |
2 | 0.0 ![]() |
0 ![]() |
122
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2:02
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13 | ![]() |
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18 |
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Script made by Sanctumm
Water pets only |
Script |
2 | 0.0 ![]() |
0 ![]() |
130
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2:10
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14 | ![]() |
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19 |
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Any Pet
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Breed Script |
2 | 0.0 ![]() |
0 ![]() |
115
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1:55
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12+ | ![]() |
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20 |
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Now with even fewer rabbits. Can probably get away with anything in the third slot now.
First script I've ever made. Be gentle. |
Breed Script |
2 | 0.0 ![]() |
0 ![]() |
130
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2:10
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14 | ![]() |
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21 |
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This a stratergy based on the strat as supplied by DragonsAfterDark. By adding the 3rd as a defined pet we have braught the success rate to approx 98%
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Script |
2 | 0.0 ![]() |
0 ![]() |
125
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2:05
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15-17 | ![]() |
Incl. steps:
Any Level 1+ Pet
Substitutes:
1 / 3
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Those poor dogs. But at least they all go to heaven!
1
Esperanta#2473
wrote on 2023-04-08 09:06:03
2
gred
wrote on 2023-03-03 04:58:36
1
Begija
wrote on 2023-01-23 14:21:42
5
Grancran#1677
wrote on 2021-07-22 21:28:44
2
Enderes#1241
wrote on 2022-05-24 18:05:25
3
DragonsAfterDark
wrote on 2019-09-26 17:12:18
Wind-Up
Powerball
Powerball
Wind-Up (Timbo dies, Resurrects)
Wind-Up (Timbo dies completely)
Supercharge
Wind-Up (Pokey dies)
Wind-Up (Pokey dies completely)
Wind-Up
Pass until the Starlette dies.
Follow the rest of the strat as indicated.
The Starlette didn't always get a hit on Burly Jr., but it did always kill the first two pets.
0
FaithBinder wrote on 2020-11-18 19:46:50
1
molyporph
wrote on 2021-01-17 18:04:40
Here's my modified TD Script for the fight (first time writing this):
change(#2) [ self(Iron Starlette:1387).dead & !self(#2).played ]
change(#3) [ self(Iron Starlette:1387).dead & self(#2).played ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Powerball:566) [ self.speed < 292 ]
use(Supercharge:208) [ enemy.is(Pokey) & !self.aura(Supercharged:207).exists ]
use(Wind-Up:459)
use(Swarm of Flies:232) [ !enemy.aura(Swarm of Flies:231).exists ]
use(Bubble:934)
use(Tongue Lash:228)
4
chiffa#2221
wrote on 2020-10-28 07:12:24
1
Miguelcoelho#1690
wrote on 2020-10-21 19:59:13
2
Caolynn#1359
wrote on 2020-10-21 11:13:59
1
newuser
wrote on 2020-10-21 08:20:48
0
Anna wrote on 2020-04-17 13:20:07
1
Alayea
wrote on 2019-08-08 18:35:26
0
illinorian wrote on 2019-10-07 20:34:06
1
Alayea
wrote on 2019-10-02 18:13:44
2
Nandalgren
wrote on 2019-06-23 09:35:16
2
Mot
wrote on 2018-11-11 11:06:20
1
LuunaBerry#2954
wrote on 2019-05-23 15:48:35
2
Anon wrote on 2018-12-08 10:39:15
3
Woody#1978
wrote on 2018-12-08 16:36:06
2
Devious#6368
wrote on 2019-01-10 20:43:45
1
Toenail
wrote on 2018-09-23 19:22:19
0
Izzy wrote on 2018-11-16 14:46:50
1
Alayea
wrote on 2018-09-09 23:54:29
1
Eekwibble
wrote on 2018-09-10 00:29:41
2
Alayea
wrote on 2018-09-10 00:55:17
1
Dragon wrote on 2018-08-31 09:41:19
2
Zivarra
wrote on 2018-08-28 13:11:10
1
(OP) Jadeon#1206
wrote on 2018-08-28 13:59:32
2
Ely wrote on 2018-08-31 00:16:35
0
(OP) Jadeon#1206
wrote on 2018-08-28 12:30:30
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
use(Wind-Up:459) [ !self.aura(Wind-Up:458).exists ]
use(Supercharge:208) [ !self.aura(Supercharged:207).exists ]
use(Powerball:566) [ !self.aura(Speed Boost:831).exists & enemy(Pokey:2332).active ]
use(Wind-Up:459)
use(Swarm of Flies:232) [ !enemy.aura(Swarm of Flies:231).exists ]
use(Bubble:934)
use(Tongue Lash:228)
1
Inukah
wrote on 2018-08-28 15:47:13
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
to
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(#2).played ]
for automatic levelling pet integration ;)
1
(OP) Jadeon#1206
wrote on 2018-08-28 17:52:37
2
Anon wrote on 2018-08-28 23:03:34
Change this following set of lines.
change(#2) [ self(Iron Starlette:1387).dead & !self(#2).played ]
change(Benax:1934) [ self(Iron Starlette:1387).dead & self(Wood Frog:64).played ]
Into this.
change(next) [self(#1).dead & !self(#3).played]
~~~~~~~~~~~~~~~~~~~
What this does is it will change to the next pet in the line (Your leveling pet first) when the first pet is dead. It will then switch one more time until the third pet in the line (Benax) has been played.
1
BraisStyle#1739
wrote on 2021-07-05 01:45:03
-1
Chifumi wrote on 2018-11-10 20:17:45
2
Sitonio
wrote on 2018-09-10 05:59:44
0
TD스크립트 wrote on 2021-06-30 06:20:37
ability(초자력 충전:208) [ self.round = 2 ]
ability(태엽 감기:459)
endif
if [ !enemy(#2).dead ]
ability(공굴리기:566) [ enemy.round = 1 ]
ability(초자력 충전:208)
ability(태엽 감기:459)
endif
ability(태엽 감기:459)
change(#2) [ !self(#2).played ]
change(#3)
ability(곤충 떼:232) [ self.round = 1 ]
ability(혀 채찍:228) [ !enemy(벌리 2세:2333).aura(언데드:242).exists ]
ability(거품:934)
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