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vs. Accidental Dread

Strategy added by Xymarra#1808

12

Average rating:

5

Ratings:

23

Incl. steps:

Accidental Dread 141814
Special or not:0Special or not:111211786977869778

Skills: 1 1 2
Breed: Any

Sunreaver Micro-Sentry
This pet can have the following breeds:

Breed Health Speed Power
PP 1400 260 325


1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

Special or not:0Special or not:111212277101571015

Skills: 1 1 2
Breed: Any

Menagerie Custodian
This pet can have the following breeds:

Breed Health Speed Power
HS 1627 273 260
HP 1627 244 289
HH 1806 244 260


Medium XP
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This strategy has been flagged as problematic and that makes Shenk sad.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
192393
292541
392673
492789
5102888
6102970
7113036
8123086
9123119
10133135
11143135
12153119
13153086
14163036
15172970
16182888
17182789
18192673
19202541
20212393
21222228
22232046
23231848
24241634

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Turn 1
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 2
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 3+
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 4
Bring in pet #2 to kill Splat if necessary.
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Brite comes in
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 1
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn 2+
Zap until Ion Cannon will kill Brite
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers
Turn Last
Sunreaver Micro-Sentry
Laser
Extra Plating
Supercharge
Any Level 25+ Mech
Menagerie Custodian
Zap
Shock and Awe
Ion Cannon
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Menagerie Custodian
Bring in your Mechanical pet
Swap to your Sunreaver Micro-Sentry
Swap to your Menagerie Custodian
Swap to your Mechanical pet
Feathers comes in
Splat comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Any Mech
Menagerie Custodian
Laser
Extra Plating
Supercharge
Zap
Shock and Awe
Ion Cannon
Brite
Splat
Feathers

There is nothing accidental about my feelings towards this guy!



3 Alternatives

14 Comments (EN)

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cdc1287#2592

wrote on 05/08/2019

Thanks for this!
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Lerna

wrote on 04/17/2019

I used Tinytron (1,2,1) in the middle slot. He took care of Slat and Brite.
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oyi

wrote on 02/22/2019

Iron Starlett 1/*/1 handled the first two pets then used Menagerie Custodian as stated above
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Wycked

wrote on 02/20/2019

I used one of my all time favs in 2nd, Iron Starlette (111), Wind-up, Supercharge, Wind-up, then Wind-up x2. Easy Peasy! And did't have to use the 3rd!
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Askania

wrote on 02/07/2019

Tinytron 121, False Knucklebump 112, Sunreaver Micro Sentry 112.
Regardless of what moves the other pets do.
Start with Poison Protocol, Supercharge and Arcane Blast. Poison on cd otherwise arcane. The crow may kill tiny bring in knucklebump and Barrel Toss x2 will kill crow. Keep using Barrel Toss on second and third pets. I used a smash as last hit as that was all that was needed to kill 3rd pet. Sentry was not needed.
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Lazey

wrote on 01/20/2019

Felt the need to add a different script because I failed with Tiggles'. Changed the HP value for Ion Cannon so it will deal mortal damage with the two less powerful breeds of the Menagerie Custodian and changed some stuff to follow the creators' strategy steps more strictly (using Extra Plating, Supercharge etc. only once... not using random pet if Splat is dead already...)

TD Script:

use(#2) [ !self(#2).active & self.round=1 ]
use(#3) [ enemy(#3).hp<700 ]
use(#3) [ round=2 ]
use(#1)
change(next) [ !enemy(#2).dead ]
change(#3)

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Amalle

wrote on 01/19/2019

Darkmoon tonk can be in the third slot too. It has shock and awe and ion cannon also.
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Tiggles

wrote on 01/11/2019

TD Script:

change(next) [self.dead]
ability(#2) [enemy(#3).active]
ability(#3) [enemy(#3).active & enemy.hp < 773]
ability(#1) [enemy(#3).active]
ability(#2) [!self.aura(391).exists]
ability(#3)
ability(#1)
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Quira

wrote on 01/08/2019

works great, brought in a sunblade as the 2nd pet just to complete the look
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Kizzy#11483

wrote on 12/29/2018

Can put a starlette in 2nd slot and finish with him if needed.
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Zivarra

wrote on 12/29/2018

Awesome. Never needed my second pet!
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JestersTear

wrote on 12/22/2018

I prefer any pet with explode as my second. Usually it survives to Brite and can suicide bomb to get him low enough to where zap isn't needed