That is the exact strat as I had it written out for my H/H Unborn Valkyr before I changed a couple things around.... So, I hope whoever wrote it out on WoWhead at least had the decency to credit me.
ETA: And the only thing I changed around was reducing the wordiness of what to do if MM died both times on Pyro. And separating the moves for the H/H versus B/B UBV. Otherwise, everything is exactly the same. (edited)
This strat DIDN'T work for me even ONCE, the only strat which actually works perfectly for me, was arawane's one from wowhead:
Start with Rabbit (H/P)
Turn 1: Dodge to avoid Scorched Earth
Turn 2-4: Stampede
Turn 5: Flurry
Turn 6: Flurry, Smokey dies. Pyro comes in
Turn 7-8: Stampede. My Rabbit died here
Bring in Elfin Rabbit (S/B)
Turn 9: Dodge to avoid Elementium Bolt
Turn 10-12: Stampede
Turn 13: Flurry
Turn 14: Flurry,
Turn 15: Flurry. Pyro dies, Infectus comes in
Turn 16: Dodge to avoid Elementium Bolt
Turn 17-19: Stampede, Elfin Rabbit dies, Bring in Rabbit (H/S)
Turn 20: Flurry
Turn 21: Flurry
Turn 22: Flurry
Turn 23: Dodge
Me I used breeds as follows: H/P, H/S and H/B, finished with 3rd rabbit at 75% hp ;))). Best of luck !!!
The infectus kills my scuttler everytime. It all works fine until the scuttler comes up, the infectus gives me the howl that doubles his damage and then kills me why i am doing the stampede. This can't work.
This strategy worked for me every week except this one, but its not the strategy's fault, it's my own. I wasn't expecting an update to any one strategy and the addition of the B/B Unborn Val'kyr above the H/H that I used caused this to completely fall apart at the end. No other strategy has come close to working, so I really played myself on that one and wasted a lot of time. Be careful to read, folks.
I was basing on Macstallion's comment and created script below.
My team consists of B/B UBV, H/P Macabre Marionette and H/B Coastal Scuttler.
It is worth to mention the fight didn't go exactly as in the guide but still managed to beat Fras Siabi twice. The difference was with Dead Man's Party which always killed the enemy on 1st turn and continued on next enemy for 2 rounds.
Anyway here's the script I made:
ability(Haunt:652) [enemy(#1).hpp<100 & enemy(#1).active]
ability(Curse of Doom:218) [enemy(#1).active]
ability(Curse of Doom:218) [enemy(#3).active]
ability(Macabre Maraca:1094) [self.ability(Macabre Maraca:1094).strong]
ability(Death and Decay:214) [!enemy.aura(Death and Decay:213).exists]
ability(Dead Man's Party:1093)
ability(Bubble:934) [enemy.aura(Shattered Defenses:542).exists]
This did work for me and I have the same breeds as you listed for the pets except for my Coastal Scuttler which is a B/B. Not sure if it was luck or what but it didn't seem to go down to the wire like the original script. Thankyou.
Same thing happened with my strats. I removed them from this site because they were also altered by the moderater. Then I got in a fight that my strat looked to much like an other strat (after the moderation).
This strat has worked 3 for 3... was frustrated as heck by the RNG from my strategies and others I have seen posted (here and elsewhere), this seems to limit the RNG problems almost completely. Good job!