After getting cancer fail after fail I tried to combine a couple of tactics and it worked so I felt I had to put it here for maybe some others that are struggling. (Still some RNG involved you have to hit every Spirit Claw)
I used Spiny Terrapin B/B (1,2,1) , Ghostshell crab H/S (1,2,1) , Snarly H/P (1,1,2)
1. Pass - Ghostshell is forced in
2. Spirit Spikes
4.-7. Spirit Claw (every one of them has to hit)
8. Pass - Snarly forced in
10. Blood in the water
11. Surge - Spiny forced in
14. Snarly is back in - Blood in the water ... should be done
It takes some time and patience but I got lucky and it worked 1st time for me. Good luck.
Absolutely golden. First time along with Beast that I actually one-tried Snozz.
I used a Spiritbound Crab instead of the Terrapin (1806 HP), Ghostshell Crab (1668 HP), and my Gulp Froglet (1627 HP). No misses, no crits, smooth perfection. :)
Dang!! I got tired of seeing that dude digging up that bone! I kept hoping he'd choke on it. :) I tried both #1 & #2 strategies here, multiple times, and couldn't get either one to work for me. Eventually, I tried the suggestion made by several other folks to replace the Terrapin with Snarly, and it finally, finally, worked for me. Even then, it had to be done several times before we were victorious. The time that worked, Ghostshell used Bubble first, then Spirit Spikes, then Spirit Claws. It worked, even tho Spirit Claws missed once. Previously, every time SC missed, we lost. I don't know if the rearrangement had anything to do with our win or if it was totally luck and RNG, but I thought I'd throw it out there anyway. Thanks to everyone for the strategies.
I used a combination of Schahmaar and Silvur's suggestions above and it worked on the first try. My Ghostshell's stats were 1668 health, 260 power, 265 speed. My Fen Crab's stats were 1319 health, 357 power, 244 speed.
Ghostshell Crab 1-2-1
Fen Crab 1-x-2
T2: Spirit Spikes
T4-7: Spirit Claws
T9: Blood in the Water
T10: Bring in Snarly, swaps to Ghostshell
T11: Spirit Spikes
T13: Spirit Claws
T14: Spirit Claws
Brillant strategy! It worked on fourth try, and I have a healthy Fen Crab (health 1644, power 292, speed 244). Perhaps that's why it took four tries. The Ghostshell Crab is the key here, and the Spirit Claws has to hit every time. Had to restart once because of a miss at T4.
Thank you very much Celtra!
20+ attempts and no joy.
For a start, the Surge on round 1 is pointless, all it does is waste time because Snozz heals on round 2.
2nd, Snarly doesn't do anything except get hit. What's the point in it being Snarly?
Never mind the fact that Spirit Claws just missed 8 times in a row. -.-
Swapped the Fen Crab for Chuck and switched places with Chuck and Snarly. It was still massively rng-dependent but at least Snozz went down, even if it was to 1 last tick of Rip. >.<
Super dependent on if Corpse Explosion gets off...I used an H/H Emperor Crab to absorb the swaps...after Gulp Froglet dies (assuming Corpse Explosion is what killed it), I brought in Emp. Crab then instead of using Spirit Spikes after the force in, I used Spirit Claw, Bubble, Then Spirit Claw again to end it....Good Luck :)
Simply switch the damn froglet to a Fen Crab (P/P) (or whatever equivalent with Rip/Blood in the Water). I used an H/H Strand Crawler for the Terrapin as it's only a punchball, so make sure it has sufficient HP, and replace Toxic Skin with Rip and Corpse Explosion with Blood in the Water. Maybe I was lucky but it worked first try!
Thank you SChahmaar, I can't help but say that any strat that needs a Gulp Froglet does not meet Xu-Fu's "criteria" because they can be extremely hard to come by. It's an insanely rare drop from a mob on a long respawn, and at least on my home server they're around 40K on the AH. Sorry, but I'm not paying that much for a pet. And @SChahmaar, there is a certain amount of RNG in this due to the 80% hit chance on Spirit Claws. I suspect you can succeed if you miss at most one time with that. Other than that, this is a rock solid strategy.