^
vs. Tiny Poacher, Tiny Animals

100

28

Strategy 1 of 4
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Incl. steps:

Click the button to copy the script into your clipboard:

change(#1) [self(#2).dead]
ability(Lock-On:301) [round~1,2]
ability(Minefield:634)

ability(Decoy:334)
ability(Thunderbolt:779) [!enemy(#2).active]
ability(Breath:115)

ability(Lock-On:301) [enemy(#3).active]
standby [self(#3).active]
change(next)
Tiny Poacher, Tiny Animals 99150
Special or not:0Special or not:1121338553563380

Skills: 1 2 1
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:1122844648998440

Skills: 1 2 2
Breed: Any

Mechanical Pandaren Dragonling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 276 309


1 ZRA 15

Any Level 20+ Mech

Skills: Any
Breed: Any

Script thanks to Rinoe

High XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:55
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















=

Pet levels to 25 with minimal XP lost

=

Additional XP above level 25 is lost

Strategy Details
1 Min 55 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-08-08 16:15:55
The strategy was last updated on this date.
2017-04-24 03:56:18
The strategy was created on this date.
64,118
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Highmountain 41.0 35.8 (TomTom / Map Pin)
High XP
This fight provides a lot of pet experience. If possible to safely bring a low level pet in, it is worth doing so. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turns 8+
Breath until Gulp is dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Egcellent comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 2
Breath - Red Wire swaps in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turns 5+
Breath until your Dragonling dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Bring back your Tonk

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 3
Lock-On - your Tonk dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Your third pet comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp
Turn 1
Pass - believe me ;-)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Minefield
Lock-On
Mechanical Pandaren Dragonling
Breath
Thunderbolt
Decoy
Any Level 20+ Mech
Pass
Bring in your Darkmoon Tonk
Bring in your Mechanical Pandaren Dragonling
Bring in your Mechanical pet
Swap to your Darkmoon Tonk
Swap to your Mechanical Pandaren Dragonling
Swap to your Mechanical pet
Gulp comes in
Egcellent comes in
Red Wire comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Mechanical Pandaren Dragonling
Any Mech
Missile
Minefield
Lock-On
Breath
Thunderbolt
Decoy
Red Wire
Egcellent
Gulp

Tiny, yet deadly!




NatureLocked#1472

wrote on 2023-03-10 18:10:01

Great levelling strat for any family pet above level 20 :)

PhD wrote on 2021-09-25 17:59:13

Tried this things went side ways at beginning, so i went another way

MPD with alpha, False knucklebump and spraybot od

Worked fine

Rinoe#2501

wrote on 2021-01-22 14:04:21

Tried some of the others strats from the comments, I wrote a script that follows some of the tips below. I won 3 times in a row with this script.

TD script:

change(#1) [self(#2).dead]
ability(Lock-On:301) [round~1,2]
ability(Minefield:634)

ability(Decoy:334)
ability(Thunderbolt:779) [!enemy(#2).active]
ability(Breath:115)

ability(Lock-On:301) [enemy(#3).active]
standby [self(#3).active]
change(next)

Aquendela#1399

wrote on 2021-08-01 23:54:01

Perfect! Thanks for posting this!

keenley

wrote on 2020-11-16 11:27:32

Works as SL prepatch

Kaxer

wrote on 2020-08-23 18:06:21

Worked only after I put Pocket Reaver PP 2/2/1 in the 3rd slot to get rid of Red Wire and Egcellent. Works the first time. Too much RNG in there for any strat. (edited)

Sanayrin

wrote on 2018-10-10 01:34:14

Lovely strat, very nice works! :)

PureFaith#1442

wrote on 2018-01-13 13:25:23

This is by far the BEST strat I have experienced in all my pet battles. Why? I just laughed my ass off at the end. Trust the strat!

Adrella

wrote on 2018-02-11 14:27:20

I agree 100%. I sat here for a second with my mouse hovering over the pass button, debating if I should do it or use an ability. Definitely paid off!

Meadbh

wrote on 2018-02-20 19:09:53

Awesome strat!!!

Camille wrote on 2016-11-26 10:35:55

LOL that was a fun strat! Thanks, worked a treat.

Brasken

wrote on 2017-11-19 05:06:54

haha, very nice ending!

Eekwibble wrote on 2017-08-19 21:21:27

Here's an alternative for anyone getting a little bored using the same strat over and over.

Fledgling Warden Owl 1-1-1
lvl8+ levelling pet (anything with over 554hp (or x1.5 if you don't want to worry about crits) except an Undead)
Firewing 2-1-2

Turn 1. Savage Talon
2. Call Darkness
3. Nocturnal Strike
Gulp dies
Egcellent comes in
1. Swap to levelling pet
2. Pass
3. Swap to Firewing
4-6. Murder
7. Scorched Earth
8. Pass. Egcellent Feigns Death
Red Wire comes in and Egcellent dies in the back row
1. Deep Burn. Firewing dies
Bring back Owl
1. Call Darkness
2. Nocturnal Strike. Red Wire dies and resurrects
3. Pass. Red Wire dies to Armageddon. Owl dies

A nice, easy, 15 round battle. Crits against you may hurt your chances as without crits, Owl is left with only 50hp when Red Wire casts Armageddon. Strat will definitely fail if crit on rounds 1 (Mudslide), 12 (Flame Jet) and 13 or 14 (Zap), but also watch for ridiculously excessive crits from Swarm in round 2 as you can soak 2 crits from it but not 3.

Escalus wrote on 2017-10-04 21:46:56

You do realize that this is on the Mech. Family Familiar part for this fight, right?

Eekwibble wrote on 2017-08-11 06:22:06

I would recommend ignoring line 3 'Turn 3. Missile'. It does minimal damage, makes little to no impact on how quickly Gulp dies to Breath, and its inclusion means you swap straight into a Frog Kiss.
I got this strat to work 1 in 5 times using it as-is. By taking out line 3, I won the battle 8 out of 10 attempts and 2 of the successful battles was with a poly from the 2nd Kiss.
I also used Thunderbolt on cd rather than trying to rigidly follow the strat since exactly when it's used won't affect anything.
I had a lvl15 leveller in slot 3 that easily soaked Armageddon.

YEUNDOO wrote on 2017-08-12 10:27:30

I believed and passed, but a few PETs remained in trouble. I saw the comment and finished without using a missile. Thank you.

Fialla wrote on 2017-06-17 11:29:20

I got Ancient Nest Guardian (1 1 1 ), Cogblade raptor (1 2 1) and Corrupted Nest Guardian (1 2 2) to work first time. Started with extra plating Feathered Frenzy, and went from there. It was close and I didn't get frogged so I'm not sure if that would sink the strat. Using the current suggested one wrecked my team.

Edit: Was able to repeat success. Still didn't get frogged tho.

Anonymous wrote on 2017-04-17 09:39:10

No dont believe him lul, first two pets wont survive

Thezedword wrote on 2017-03-28 02:39:28

Excellent strategy! Worked perfectly for me first try (though I believe if you get transformed from the first kiss it may be best to restart since that would throw off the strat.) When it works out it is very fun. :)

therabbit86ed wrote on 2017-01-07 16:45:40

This strat did not work for me at all

Cottonpandÿ wrote on 2017-01-21 13:53:14

This strat no longer works. Or is very RNG. Tried 5 times today...no luck. If you MPD turns into a frog, restart, if any pet crits against you, restart. You don't crit, restart.

6th time it worked. I followed the strategy but Grixis did something different.

Lohine wrote on 2017-01-29 13:02:29

Worked perfect for me today. I used as third though instead of leveling up, I used Mechanical Yeti so I had critter damage for Excellent. I never even brought Tonk back in, swapped to Yeti to finish off Eg and Red Wire. Yeti (2,1,2)

Caustic wrote on 2017-01-29 13:23:24

worked perfectly fine for me. i didn't even get to my third pet, tho, so i probably got some lucky crits in. the only thing that didn't quite work out was that i didn't have thunderbolt to use the second time when the guide said to, so that got pushed back a full turn.

Phreeky wrote on 2017-01-29 22:05:06

Xu-Fu's strategy worked perfectly fine

Contesserina wrote on 2017-03-11 17:08:09

Worked perfectly for me today

Helcayala wrote on 2016-12-23 13:26:06

Third pet can be any level I think. It will be killed by Armageddon, but since it's mechanical... With a Safari hat, it gave my level 3 Personal World Destroyer 12555 XP, bringing it to level 18 :-)

Niv wrote on 2016-12-23 21:09:28

Tonk killed the last pet so no XP for 3rd :(

Helcayala wrote on 2016-12-24 04:04:01

Strange, for me the battle went exactly as described above, including the "your Tonk dies part", bringing in your third pet to get hit by Armageddon, killing Red Wire. Your 3rd pet revives, Egcellent comes back in, and gets killed by Minefield. I do remember my tonk was left with 48HP before the second Lock-On, so people commenting "my tonk died" probably recieved a crit too many somewhere. If your tonk survives in some way, you should switch to your third pet after "turn 3 - Lock-On - your Tonk dies"

Schahmaar wrote on 2017-01-01 07:45:03

Mine didn't die, too...I'll get over it...anyway, maybe one should swap in the LvL-Pet when Egghead feigns death.

Istaro wrote on 2017-01-07 19:01:58

Unfortunately a crit doesn't need to happen to kill the Tonk after only one Lock-On—Red Wire's Flame Jet proccing its big DoT can also do it, making the fight not end as shown in the guide and making it so you can't level a low-level pet. It's a 50% chance, so cross your fingers.

Firedrake1 wrote on 2016-09-15 01:40:28

Confirmed working. However, MPD's breath is a little unreliable, and so it can end up requiring an additional breath to kill Gulp, which means you don't get the second Lock-On for the third pet. Not a big deal so long as your third random mech pet is strong. I used a S/S Cogblade Raptor, and he easily won the fight. Thanks!

somedude wrote on 2016-12-23 15:27:21

Yeah, pretty RNG-dependent strat. Could not get it working with a low level third pet a couple of times in a row.

Zuckerguss wrote on 2016-11-26 11:34:03

My tonk died after only casting the first Lock On. However, my 3rd pet also had Lock On, and cast the 2nd Lock On which killed Red Wire (in other words, the 1st and 2nd casts of Lock On can be cast by different pets).

FuxieDK wrote on 2016-12-10 07:38:47

Same for me

Otto wrote on 2016-10-19 08:41:01

Passing at the end didn't work for me - I had a Mechanical Frostbear as my third pet (2-2-2) and he finished things of nicely between Missile and Headbutt

Anonymous wrote on 2016-11-26 21:24:33

Lifelike Mech Frostboar using Decoy and Charge saved this for me (after several tries with "any 20+").

Caanrial wrote on 2016-10-18 20:43:10

Dang, that was pretty sweet strat!

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